A downloadable game

Game made by Haddaji Dev

Music by Christopher Larkin, Brian Min and Pascal Belisle


in order to defeat the final boss and beat the game you have to upgrade you damage and health.


Game may have some bugs if you encounter one just restart the scene and comment the bug.


You can also pause the game and check objective if you feel lost while playing 

Download

Download
The Cursed Cave.zip 65 MB

Comments

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(1 edit) (+1)

Graphics looks good, heck its exceptional, plus the UI was well done. Loved the intro as well it felt immersive. Story telling is also done properly here, its not complicated and its easy to follow.

Possible Improvements

1. COMBAT

The attacks feel buggy and rigid. Every time I make a swing I'm still able to move around while still playing the attack animation. 

The hitboxes of both the player and enemies are too big, I constantly find myself taking damage from an enemy's swing when I'm way off the it's attack range (judging by its sprite animation).


2. Free-Roam

Combat feels forced as I cannot pass an enemy without taking at least damage from it. It's a good idea to have to player fight enemies but the combat itself is not immersive. 

Allowing the player to choose when and when not to fight makes them feel more of in control and not have to worry about completing a phase all over again just because the story prompts it.


3. Enemy AI

The AI for enemies feels weird, one moment they are attacking you and the next they go back to patrolling. Also they don't seem to have fall physics as an enemy didn't fall into the deadly spikes even after I pushed it off.


Conclusion

The game has a lot of potential with it's visually pleasing graphics and lets not forget its beautiful audio, but what matters the most in a video game is the "Gameplay" 'cause that's going to be 80% of the entire game.

My only headache so far is the "Combat" 😣, I've not been able to get past the level after his uncle died to the Deathbringer. Good work on this, hope to see more.